Luna Eats was created by a team of four, within six hours for the Confetti's Women in Games Jam. 

A mash of Crazy Taxi, Race'N'Chase , and delivery apps such as Deliveroo and UberEats. Luna Eats tasks players with picking up food orders, flying over to the restaurant, and delivering it to the correct space station. Players are able to gain tips by delivering the order at a faster pace. 

My role within this micro project was to develop the gameplay side of this project. Everything but assets and UI was scripted by me. Features include:

-Space Ship Movement Controller with a reactive particles system
- Mission manager that allows missions to dictate other systems such as navigation and has the opportunity to scale with the ability to take multiple gigs at the same time and accept and reject gigs


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